![]() It was never intended to blow up to become the next League of Legends. You're not ever going to have a huge participation.īesides, Blizzard acknowledged a year ago that SC:R was being released "for the fans" who had continually supported and played the game for 20 years. ![]() In summary, SCBW is the Badwater Ultramarathon of videogames. People who grew up with easy-mode tap-and-pray games like Angry Birds and LoL won't give 2 minutes to a hyper-competitive game where they will lose the first 1000 matchmaking games until they reach iccup D-rank level (ie some knowledge of hotkeys/build orders/timings) and are able to enjoy themselves. SCBW is just too challenging for today's generation.
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